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//! A `FrameBuffer` points to and describes image data in memory to be used for //! input and output. //! //! FrameBuffers do not contain any image buffers themselves, they only point to //! them elsewhere in memory. FrameBuffers are passed to other parts of the API //! that need to read from or write to image data in memory. //! //! `FrameBuffer` is used for read-only pixel data, and `FrameBufferMut` //! is used for read/write pixel data. //! //! `FrameBufferMut` dereferences to `&FrameBuffer` so it can be passed //! anywhere a `&FrameBuffer` can. //! //! ## Examples //! //! Building a frame buffer that points at an array of RGB values: //! //! ``` //! # use openexr::FrameBuffer; //! // Pixel data: RGB values for a 256x256 image. //! let pixel_data = vec![(0.5, 1.0, 0.5); 256 * 256]; //! //! // Create a framebuffer that points at the pixel data and describes the //! // tuple elements as being RGB channels. //! let mut fb = FrameBuffer::new(256, 256); //! fb.insert_channels(&["R", "G", "B"], &pixel_data); //! ``` use std::ffi::CString; use std::marker::PhantomData; use std::mem; use std::ops::Deref; use half::f16; use libc::{c_char, c_int}; use openexr_sys::*; use cexr_type_aliases::*; /// Points to and describes in-memory image data for reading. pub struct FrameBuffer<'a> { handle: *mut CEXR_FrameBuffer, origin: (i32, i32), dimensions: (u32, u32), _phantom_1: PhantomData<CEXR_FrameBuffer>, _phantom_2: PhantomData<&'a mut [u8]>, } impl<'a> FrameBuffer<'a> { /// Creates an empty frame buffer with the given dimensions in pixels. pub fn new(width: u32, height: u32) -> Self { Self::new_with_origin(0, 0, width, height) } /// Creates an empty frame buffer with the given dimensions and /// the given origin coordinate. /// /// This is necessary if you want to write an OpenEXR file with /// a data window that has in min coordinate other than (0, 0). /// For example, if the data window of the EXR is (-2, -3) to /// (90, 56), then you pass (-2, -3) as the origin parameter /// here. pub fn new_with_origin(origin_x: i32, origin_y: i32, width: u32, height: u32) -> Self { assert!( width > 0 && height > 0, "FrameBuffers must be non-zero size in \ both dimensions." ); FrameBuffer { handle: unsafe { CEXR_FrameBuffer_new() }, origin: (origin_x, origin_y), dimensions: (width, height), _phantom_1: PhantomData, _phantom_2: PhantomData, } } /// Return the dimensions of the frame buffer. pub fn dimensions(&self) -> (u32, u32) { self.dimensions } /// Return the origin of the frame buffer. pub fn origin(&self) -> (i32, i32) { self.origin } /// Insert a single channel into the FrameBuffer. /// /// The channel will be given the name `name`. /// /// `data` is the memory for the channel and should contain precisely /// width * height elements, where width and height are the dimensions /// of the `FrameBuffer`. pub fn insert_channel<T: PixelData>(&mut self, name: &str, data: &'a [T]) -> &mut Self { if data.len() != self.dimensions.0 as usize * self.dimensions.1 as usize { panic!( "data size of {} elements cannot back {}x{} framebuffer", data.len(), self.dimensions.0, self.dimensions.1 ); } let width = self.dimensions.0; let origin_offset = self.origin_offset_byte::<T>(); unsafe { self.insert_raw( name, T::pixel_type(), (data.as_ptr() as *const c_char).offset(origin_offset), (mem::size_of::<T>(), width as usize * mem::size_of::<T>()), (1, 1), 0.0, (false, false), ) }; self } /// Insert multiple channels from a slice of structs or tuples. /// /// The number of channels to be inserted is determined by the /// implementation of the `PixelStruct` trait on `T`. `names` should /// contain the names of each of those channels. /// /// `data` is the memory for the channel and should contain precisely /// width * height elements, where width and height are the dimensions /// of the `FrameBuffer`. pub fn insert_channels<T: PixelStruct>(&mut self, names: &[&str], data: &'a [T]) -> &mut Self { if data.len() != self.dimensions.0 as usize * self.dimensions.1 as usize { panic!( "data size of {} elements cannot back {}x{} framebuffer", data.len(), self.dimensions.0, self.dimensions.1 ); } let width = self.dimensions.0; let origin_offset = self.origin_offset_byte::<T>(); for (name, (ty, offset)) in names.iter().zip(T::channels()) { unsafe { self.insert_raw( name, ty, (data.as_ptr() as *const c_char).offset(origin_offset + offset as isize), (mem::size_of::<T>(), width as usize * mem::size_of::<T>()), (1, 1), 0.0, (false, false), ) }; } self } /// The raw method for inserting a new channel. /// /// This is very unsafe: the other methods should be preferred unless you /// have a special use-case. /// /// This method corresponds directly to constructing and then inserting a /// "Slice" in the C++ OpenEXR library. Please see its documentation for /// details. pub unsafe fn insert_raw( &mut self, name: &str, type_: PixelType, base: *const c_char, stride: (usize, usize), sampling: (c_int, c_int), fill_value: f64, tile_coords: (bool, bool), ) -> &mut Self { let c_name = CString::new(name).unwrap(); CEXR_FrameBuffer_insert( self.handle, c_name.as_ptr(), type_, base as *mut _, stride.0, stride.1, sampling.0, sampling.1, fill_value, tile_coords.0 as c_int, tile_coords.1 as c_int, ); self } /// Return the offset index of the data pixel at 0,0 with /// reference to the data pixel at window.min.x, window.min.y fn origin_offset(&self) -> isize { let width = self.dimensions.0; let (x, y) = self.origin; -(x as isize + y as isize * width as isize) } /// Return the offset byte of the data pixel at 0,0 with reference /// to the data pixel at window.min.x, window.min.y fn origin_offset_byte<T: Sized>(&self) -> isize { self.origin_offset() * mem::size_of::<T>() as isize } #[doc(hidden)] pub(crate) fn handle(&self) -> *const CEXR_FrameBuffer { self.handle } // This function abuses the Channel type to return information // about a FrameBuffer Slice. For internal use only. pub(crate) fn _get_channel(&self, name: &str) -> Option<Channel> { let c_name = CString::new(name.as_bytes()).unwrap(); let mut channel = unsafe { mem::uninitialized() }; if unsafe { CEXR_FrameBuffer_get_channel(self.handle, c_name.as_ptr(), &mut channel) } == 0 { Some(channel) } else { None } } } impl<'a> Drop for FrameBuffer<'a> { fn drop(&mut self) { unsafe { CEXR_FrameBuffer_delete(self.handle) }; } } // ---------------------------------------------------------------- /// Points to and describes in-memory image data for both reading and writing. pub struct FrameBufferMut<'a> { frame_buffer: FrameBuffer<'a>, } impl<'a> FrameBufferMut<'a> { /// Creates an empty frame buffer with the given dimensions in pixels. pub fn new(width: u32, height: u32) -> Self { FrameBufferMut { frame_buffer: FrameBuffer::new(width, height), } } /// Creates an empty frame buffer with the given dimensions and /// the given origin coordinate. /// /// This is necessary because some OpenEXR files have data windows /// where the first pixel isn't at (0, 0), and the framebuffer needs /// to match that. For example, if the data window of the EXR is /// (-2, -3) to (90, 56), then you pass (-2, -3) as the origin /// parameter here. /// /// More simply, when reading an EXR file, simply pass the output /// of header's `data_origin()` method to this. pub fn new_with_origin(origin_x: i32, origin_y: i32, width: u32, height: u32) -> Self { FrameBufferMut { frame_buffer: FrameBuffer::new_with_origin(origin_x, origin_y, width, height), } } /// Insert a single channel. /// /// The channel will be given the name `name`, and will use the value /// `fill` for all pixels if a file is read that doesn't have a channel /// with that name. /// /// `data` is the memory for the channel and should contain precisely /// width * height elements, where width and height are the dimensions /// of the `FrameBuffer`. pub fn insert_channel<T: PixelData>( &mut self, name: &str, fill: f64, data: &'a mut [T], ) -> &mut Self { if data.len() != self.dimensions.0 as usize * self.dimensions.1 as usize { panic!( "data size of {} elements cannot back {}x{} framebuffer", data.len(), self.dimensions.0, self.dimensions.1 ); } let width = self.dimensions.0; let origin_offset = self.origin_offset_byte::<T>(); unsafe { self.insert_raw( name, T::pixel_type(), (data.as_mut_ptr() as *mut c_char).offset(origin_offset), (mem::size_of::<T>(), width as usize * mem::size_of::<T>()), (1, 1), fill, (false, false), ) }; self } /// Insert multiple channels from a slice of structs or tuples. /// /// The number of channels to be inserted is determined by the /// implementation of the `PixelStruct` trait on `T`. `names_and_fills` /// should contains the names and default fill values of each of those /// channels. The default fill values will be used to fill in a channel /// that doesn't exist in an input file that's being read. /// /// `data` is the memory for the channel and should contain precisely /// width * height elements, where width and height are the dimensions /// of the `FrameBuffer`. pub fn insert_channels<T: PixelStruct>( &mut self, names_and_fills: &[(&str, f64)], data: &'a mut [T], ) -> &mut Self { if data.len() != self.dimensions.0 as usize * self.dimensions.1 as usize { panic!( "data size of {} elements cannot back {}x{} framebuffer", data.len(), self.dimensions.0, self.dimensions.1 ); } let width = self.dimensions.0; let origin_offset = self.origin_offset_byte::<T>(); for (&(name, fill), (ty, offset)) in names_and_fills.iter().zip(T::channels()) { unsafe { self.insert_raw( name, ty, (data.as_mut_ptr() as *mut c_char).offset(origin_offset + offset as isize), (mem::size_of::<T>(), width as usize * mem::size_of::<T>()), (1, 1), fill, (false, false), ) }; } self } /// The raw method for inserting a new channel. /// /// This is very unsafe: the other methods should be preferred unless you /// have a special use-case. /// /// This method corresponds directly to constructing and then inserting a /// "Slice" in the C++ OpenEXR library. Please see its documentation for /// details. pub unsafe fn insert_raw( &mut self, name: &str, type_: PixelType, base: *mut c_char, stride: (usize, usize), sampling: (c_int, c_int), fill_value: f64, tile_coords: (bool, bool), ) -> &mut Self { let c_name = CString::new(name).unwrap(); CEXR_FrameBuffer_insert( self.handle, c_name.as_ptr(), type_, base, stride.0, stride.1, sampling.0, sampling.1, fill_value, tile_coords.0 as c_int, tile_coords.1 as c_int, ); self } pub(crate) fn handle_mut(&mut self) -> *mut CEXR_FrameBuffer { self.handle } } impl<'a> Deref for FrameBufferMut<'a> { type Target = FrameBuffer<'a>; fn deref(&self) -> &Self::Target { &self.frame_buffer } } // ---------------------------------------------------------------- /// Types that can be inserted into a `FrameBuffer` as a channel. /// /// Implementing this trait on a type allows the type to be used directly by the /// library to write data out to and read data in from EXR files. /// /// NOTE: this should only be implemented for types that are bitwise- and /// semantically-identical to one of the `PixelType` variants. It has already /// been implemented for the applicable built-in Rust types, as well as `f16` /// from the Half crate. pub unsafe trait PixelData { /// Returns which `PixelType` the implementing type corresponds to. fn pixel_type() -> PixelType; } unsafe impl PixelData for u32 { fn pixel_type() -> PixelType { PixelType::UINT } } unsafe impl PixelData for f16 { fn pixel_type() -> PixelType { PixelType::HALF } } unsafe impl PixelData for f32 { fn pixel_type() -> PixelType { PixelType::FLOAT } } /// Types that can be inserted into a `FrameBuffer` as a set of channels. /// /// This should only be implemented for types that that contain components that /// are bitwise- and semantically-identical to the `PixelType` variants. /// /// The intended use of this is to allow e.g. a tuple or struct of RGB values /// to be used directly by the library to write data out to and read data in /// from EXR files. This avoids having to create buffers of converted values. /// /// # Examples /// /// ``` /// use openexr::PixelType; /// use openexr::frame_buffer::PixelStruct; /// /// #[repr(C)] /// #[derive(Copy, Clone)] /// struct RGB { /// r: f32, /// g: f32, /// b: f32, /// } /// /// unsafe impl PixelStruct for RGB { /// fn channel_count() -> usize { 3 } /// fn channel(i: usize) -> (PixelType, usize) { /// [(PixelType::FLOAT, 0), /// (PixelType::FLOAT, 4), /// (PixelType::FLOAT, 8)][i] /// } /// } /// ``` pub unsafe trait PixelStruct { /// Returns the number of channels in this type fn channel_count() -> usize; /// Returns the type and offset of channel `i` /// # Panics /// Will either panic or return garbage when `i >= channel_count()`. fn channel(i: usize) -> (PixelType, usize); /// Returns an iterator over the set of channels fn channels() -> PixelStructChannelIter { (0..Self::channel_count()).map(Self::channel) } } /// An iterator over the types and offsets of the channels in a `PixelStruct`. pub type PixelStructChannelIter = ::std::iter::Map<::std::ops::Range<usize>, fn(usize) -> (PixelType, usize)>; unsafe impl<T: PixelData> PixelStruct for T { fn channel_count() -> usize { 1 } fn channel(_: usize) -> (PixelType, usize) { (T::pixel_type(), 0) } } macro_rules! offset_of { ($ty:ty, $field:tt) => { unsafe { &(*(0 as *const $ty)).$field as *const _ as usize } }; } unsafe impl<A: PixelData> PixelStruct for (A,) { fn channel_count() -> usize { 1 } fn channel(_: usize) -> (PixelType, usize) { (A::pixel_type(), offset_of!(Self, 0)) } } unsafe impl<A, B> PixelStruct for (A, B) where A: PixelData, B: PixelData, { fn channel_count() -> usize { 2 } fn channel(i: usize) -> (PixelType, usize) { [ (A::pixel_type(), offset_of!(Self, 0)), (B::pixel_type(), offset_of!(Self, 1)), ][i] } } unsafe impl<A, B, C> PixelStruct for (A, B, C) where A: PixelData, B: PixelData, C: PixelData, { fn channel_count() -> usize { 3 } fn channel(i: usize) -> (PixelType, usize) { [ (A::pixel_type(), offset_of!(Self, 0)), (B::pixel_type(), offset_of!(Self, 1)), (C::pixel_type(), offset_of!(Self, 2)), ][i] } } unsafe impl<A, B, C, D> PixelStruct for (A, B, C, D) where A: PixelData, B: PixelData, C: PixelData, D: PixelData, { fn channel_count() -> usize { 4 } fn channel(i: usize) -> (PixelType, usize) { [ (A::pixel_type(), offset_of!(Self, 0)), (B::pixel_type(), offset_of!(Self, 1)), (C::pixel_type(), offset_of!(Self, 2)), (D::pixel_type(), offset_of!(Self, 3)), ][i] } } unsafe impl<T: PixelData> PixelStruct for [T; 1] { fn channel_count() -> usize { 1 } fn channel(_: usize) -> (PixelType, usize) { (T::pixel_type(), 0) } } unsafe impl<T: PixelData> PixelStruct for [T; 2] { fn channel_count() -> usize { 2 } fn channel(i: usize) -> (PixelType, usize) { (T::pixel_type(), i * mem::size_of::<T>()) } } unsafe impl<T: PixelData> PixelStruct for [T; 3] { fn channel_count() -> usize { 3 } fn channel(i: usize) -> (PixelType, usize) { (T::pixel_type(), i * mem::size_of::<T>()) } } unsafe impl<T: PixelData> PixelStruct for [T; 4] { fn channel_count() -> usize { 4 } fn channel(i: usize) -> (PixelType, usize) { (T::pixel_type(), i * mem::size_of::<T>()) } }